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[–] Abraham_Lincoln ago 

It can be very hard to emulate because battles are a rhythm minigame.

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[–] 2886218? ago 

It's good. It's just not as memorable as Mother 2, but it's still very polished and deserving of a playtrough.

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[–] Fobhobble ago 

It's a tiny thing, but I've always liked the way battles worked in Earthbound and Mother 3. The way that HP ticks down slowly when you receive a lethal attack, so if you're quick you can piece together an attack to finish the fight before your HP hits 0.

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[–] Alexander_B ago 

It's been fan translated by now and is p. great overall. I'd highly recommend it.

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[–] Kylan ago 

Played it recently.
Earthbound holds up a bit better, but it's still quite good.

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[–] null_error ago 

Yes and no. The game is beyond fantastic. However, there is no official translation, and last time I played the game, there were parts flat out missing. I do not know if this has changed yet(and if it has, please let me know) but I highly doubt Nintendo will ever release an official translation themselves (WHY YOU DO THIS REDGY)

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[–] BlackLabel 0 points 1 point (+1|-0) ago  (edited ago)

I played the fan-translation and it's was pretty good at least since patch 1.1 (back in 2009). The 1.2 patch released last year also fixed a lot of small things. There's only 3 bugs in the game currently (scroll down to Known Issues), one of which is really rare and the other which is also present on the Japanese game - and none of them are game breaking.

I suggest getting a clean japanese rom and applying the newest patch if you want to try it again.

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[–] null_error ago 

Thanks!

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[–] BlackLabel 0 points 1 point (+1|-0) ago  (edited ago)

It is a really good game, the story is really good and touching, the characters are charismatic and the atmosphere is engaging. The game is kinda weird in regards to story elements but that's part of what makes it endearing. Also, the simple yet elegant 2d sprites make it not lose its visual appeal.

Ideally I'd say the best way to play it though is using a GBA flashcart because of some finicky elements of the battle system depending on rhythm which is a bit harder on emulators since they aren't cycle-accurate. It's still possible to kinda get around it though by changing some settings which makes emulator play closer in speed to the real-thing and solves the problem for the most part (making emulator play viable and actually enjoyable).

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[–] FuckedUpFoxy 0 points 1 point (+1|-0) ago 

I dont see why not?

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