[–] drinkjackdaniels 0 points 2 points 2 points (+2|-0) ago
Flower on the ps3. It really sucked.
[–] profanion [S] 0 points 4 points 4 points (+4|-0) ago (edited ago)
Starseed Pilgrim. It's a simple game yet many reviewers praise it as something extraordinary. Most Steam reviewers aren't falling for it though. I have a suspicion that the developer has connections. But that's for another subverse.
Also...many games which spawn "I'll spoil it if I review it" "reviews" have a danger to fall into this category.
[–] RedditCEOEllenPao 0 points 5 points 5 points (+5|-0) ago
The fucking Souls series - and I say that as a fan of the games. So many reviewers spend so much time taking potshots at other - just as fun series (TES is a big favorite for DS reviewers to 'jerk against)
[–] [deleted] 0 points 1 point 1 point (+1|-0) ago
[–] pingas-9000 ago
To be fair it's rare to find a game that manages to balance gameplay, story, and RPG elements as well as the Souls games do.
Elder scrolls is the only other game that gets it somewhat right and even then the story/gameplay in Skyrim was piss poor without mods.
[–] dualityatme 0 points 6 points 6 points (+6|-0) ago
Any that end up described as a "Walking Simulator"
[–] the_madman 0 points 2 points 2 points (+2|-0) ago
The only two criticisms I really had of Braid were that sometimes the hitboxes seemed a bit vague - which isn't so big a deal when you can reverse time - and the "story-not-story" narrative bollocks it had going through it was overall just terrible.
The actual game itself was novel. Each new challenge felt fresh and kept challenging me in different ways. The levels were well-designed enough that they never needed to present the extra, unnecessary completion fluff as a checklist of chores or as achievements, they could just tell you there was something extra by showing it to you.
I generally think most people put way too much weight on the narrative, art and music of games in general, but in the case of Braid I think a good argument can be made that it's a thoroughly well-designed game.
[–] HexTree 0 points 3 points 3 points (+3|-0) ago
I suppose the campaign was a bit short, so I can agree it was underwhelming in terms of content. But keeping in mind it is a short game, I thought everything was indeed a masterpiece; the artwork, music, the ending, puzzles (except that one unfair puzzle involving the painting), star-puzzles (although I only found 2 of them).
[–] mjmoore 0 points 1 point 1 point (+1|-0) ago
Gone Home.