Oh man. If only I didn't already own most of those games.
Of the ones I've played, I think Endless Space is probably the best. Combat is a teensy bit weak, but it's a really solid 4X game, and it feels a bit more streamlined than others, which I appreciated. It still has depth though.
Fallen Enchantress I tried to get into, but it was just so thoroughly mediocre I wasn't feeling it.
Stanley Parable is another one of those walking simulator game remixe critiques. But it's much more intelligible, and comes from a place of deeply loving games, rather than a bunch of gender studies nonsense. Zero politics to be found.
Space Engineers I haven't played in a really long time. But if you want Minecraft in space, and you want blocks to be incredibly diverse and mechanical, this is for you. One of the things that always bothered me about Minecraft was that nothing I built could ever do anything. It got better when they introduced pistons, redstone and other things. But the diversity of mechanical blocks in Space Engineers is truly staggering. The only thing I didn't like about it was that it really didn't have a survival mode to speak of. Maybe that's changed, but from what I've read it hasn't much.
[–] Kadynce ago
Rule 4 https://voat.co/v/gaming/comments/326483