[–] Seventh_Jim ago
Aidyn Chronicles, N64.
Game was objectively a wreck. I still really love it.
Chromehounds. Big robots fighting each other. It was a launch game for the Xbox 360, and the netcode was terrible because it was new, multiplayer matches would just disconnect randomly. But it's the only mecha game I've ever liked, probably because it was made by From Software. It'll never ever get a sequel because the disconnects pissed people off, but I still remember Chromehounds.
[–] Peacethroughpower 0 points 3 points 3 points (+3|-0) ago
Starfox adventures on gamecube. Come at niggers
[–] wintertriangles 0 points 2 points 2 points (+2|-0) ago (edited ago)
The Getaway on PS2. Absolutely loved the story at the time, as well as the complete absence of shit on the screen. Controls were a bit meh but I got used to it, and as far as I know that's the main criticism of the game.
[–] wintertriangles ago
You played as the father whose son was kidnapped and then as the good cop in a rotten police station.
[–] AfricanZionSafari 0 points 1 point 1 point (+1|-0) ago
Trespasser, the Jurassic Park game from 1998. I got it when I came out cause I was a teenager and I loved the Jurassic Park movies. It was super buggy and horribly optimized, literally like 10-15 frames per second on my pentium. But it was the first game I played that had a full physics engine and a quite beautiful, tropical 3D jungle environment, where some of the levels like the town prompted the player to explore a whole village. It had a great atmosphere I really remember it and love it dearly, but it was a total flop at the time because of all the bugs and terrible frame rate.
[–] drakesdoom2 0 points 1 point 1 point (+1|-0) ago (edited ago)
Without naming something specifically I think there are a lot of decent games that are passed over these days for not being mainstream. Especially for "professional" reviews if it doesn't have the newest fad competitive multiplayer it's not a good game. That leaves a lot out there that are very enjoyable.