2019-01-28 | The fall of Starbreeze • Eurogamer.net
'The plan was always to use Starbreeze to bring in money, then close the Starbreeze studio, which happened quite quickly."'
'It was the final "old" Starbreeze game to come out. '
'It opened offices in Los Angeles, San Francisco, Paris and more - all expensive, high-profile locations that cost an arm and a leg, according to Starbreeze staff. '
'I also understand Starbreeze made good on the overtime "cash out" option following the release of The Walking Dead. ', "In August 2014, Starbreeze announced it had signed a deal with Skybound Entertainment to make Overkill's The Walking Dead for release in 2016."
[–] derram 0 points 1 point 1 point (+1|-0) ago
https://archive.ph/k8cxW :
'The plan was always to use Starbreeze to bring in money, then close the Starbreeze studio, which happened quite quickly."'
'It was the final "old" Starbreeze game to come out. '
'It opened offices in Los Angeles, San Francisco, Paris and more - all expensive, high-profile locations that cost an arm and a leg, according to Starbreeze staff. '
'I also understand Starbreeze made good on the overtime "cash out" option following the release of The Walking Dead. ', "In August 2014, Starbreeze announced it had signed a deal with Skybound Entertainment to make Overkill's The Walking Dead for release in 2016."
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