Four years after it was announced, Crackdown 3 is in a tough spot • Eurogamer.net
'"I really felt I was there more importantly at the start to get the thing off the ground," Jones told Eurogamer. '
'"That was an example of the kind of thing you could potentially use cloud to do," Jones told Eurogamer. '
'Xbox boss Phil Spencer, himself a fan of the first Crackdown game and the person who gave Crackdown 3 the green light, told Eurogamer that he decided to delay Crackdown 3 after playtesting the latest build. '
'The chief developer of the wonderful first Crackdown game, which was built by the now defunct Realtime Worlds, told Eurogamer: "I wasn't doing the development."'
'Microsoft told Eurogamer the technology created with Cloudgine and Dave Jones "is the foundation for the Wrecking Zone mode of Crackdown 3". '
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'"I really felt I was there more importantly at the start to get the thing off the ground," Jones told Eurogamer. '
'"That was an example of the kind of thing you could potentially use cloud to do," Jones told Eurogamer. '
'Xbox boss Phil Spencer, himself a fan of the first Crackdown game and the person who gave Crackdown 3 the green light, told Eurogamer that he decided to delay Crackdown 3 after playtesting the latest build. '
'The chief developer of the wonderful first Crackdown game, which was built by the now defunct Realtime Worlds, told Eurogamer: "I wasn't doing the development."'
'Microsoft told Eurogamer the technology created with Cloudgine and Dave Jones "is the foundation for the Wrecking Zone mode of Crackdown 3". '
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