[–] brucethemoose 0 points 2 points 2 points (+2|-0) ago
Oh yeah, I forgot about video cutscenes. That's a massive chunk of some games.
There's no excuse for uncompressed audio though. It barely takes any CPU to decompress.
[–] Reddit_traitor 0 points 2 points 2 points (+2|-0) ago
most ps4 and xbone games are at-least 40gb and not counting the 2gb update it makes you do before you can play it,
[–] EmmetMcTaggart [S] 0 points 1 point 1 point (+1|-0) ago
started playing Alien instead. Said it was 22GB but then it was only 15GB.
Got stuck fairly early so I've quit for now. Too late for all this tension anyway.
Loved the graphics.
[–] DigitalTendencies 0 points 1 point 1 point (+1|-0) ago
Downloads from Steam can be compressed. That's why download for Alien was only 15GB. It likely decompressed afterwards to 22GB. It's up to the publisher to take advantage of that feature so not all games do :(
[–] Bobfish_Almighty 0 points 2 points 2 points (+2|-0) ago
That's actually kinda' small compared to where things are heading now
[–] 3dk 0 points 1 point 1 point (+1|-0) ago
Yep. I recently waited through a 40GB Bioshock Inifinite download to play through the DLC. This year at least, I got some better internet in my area, it went from 3MB/s to 6MB/s with no extra cost to me. It still feels like my bandwidth only doubled, while game sizes quadrupled.
[–] brucethemoose 0 points 4 points 4 points (+4|-0) ago
Yup. I just finished a 50GB download for Just Cause 3 multiplayer.
It's not a bad thing though. Having those huge textures and higher bitrate audio is better than having compressed versions of them.
[–] EmmetMcTaggart [S] 0 points 2 points 2 points (+2|-0) ago
They should let you download a lower quality version of the game.
[–] brucethemoose 0 points 2 points 2 points (+2|-0) ago
Maybe. That's alot of extra time, development resources and potential for bugs though.