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[–] Hook0076 ago 

And now also for Google Heroes!

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[–] dragracer ago 

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[–] great_regret 0 points 2 points (+2|-0) ago 

I see a few design problems here.

First thing first, too much platforming for the average leftist, it really should all be a flat plane until the very end. I commend the ramp to the top of the flagpole, very abelist conscious of the developer.

Secondly, there are enemies on the map. This is extremely triggering for the target audience.

Thirdly, there were actually choices given. Again, very problematic for a leftist, they don't deal well with freedom of thought and action.

Fourth, the star should have been given from the very beginning.

And finally, the artsytle is too sharp, many of those assets actually have edges to them. Someone could get hurt.

All in all, wrongthink/10.

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[–] wayofthedragonite ago 

No indication of how to jump, still have to hold right, and star is hidden away (not available from the start).

Too hard for journos and tumblr.

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[–] JesusOfNazareth49 ago 

Why do the brown ones have to be in prisons?

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[–] Zenogias ago 

Billy was an anti-SJW before Milo hit the scene, glad to see his website get some publicity here. He's one of the most honest game journalists in existence, and we need to support people like him before every website becomes Kotaku X Polygon.

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[–] Viropher 0 points 2 points (+2|-0) ago 

It doesnt have a tutorial mode,so I dont know what to do guys! Edit: Found the jump button!

/s

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[–] CrazyInAnInsaneWorld 0 points 4 points (+4|-0) ago 

The level is showcased in a video that clocks in at just under two minutes, featuring Super Mario going through a stage that has no way for the player to die, and every harmful object is locked away or barricaded in a safe space in order to ensure that the player never fails. They win just for participating.

Not true. The timer clocks in at 500 ticks, so assuming they don't actually finish the level in time, they still run the very real risk of dying.

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[–] wayofthedragonite 0 points 3 points (+3|-0) ago 

DON'T TELL ME TO FINISH THE LEVEL IN TIME

TEACH TIMERS NOT TO COUNT DOWN

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