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[–] Zaqwert 1 point 16 points (+17|-1) ago  (edited ago)

Metzen did some good work in the 90's and early 2000's, but for the last 15 years he's been a total hack.

The storylines, plot lines, and lore for all the games he's been in charge of since WarCraft 3 has been awful.

StarCraft 2's three games? Horrible, awful stories. Diablo 3? Embarrassingly awful. Every WoW expansion since WOTLK? Awful.

He regurgitates the same plot elements over and over.

A prophecy.

A powerful, chosen individual.

An invading threat.

Somebody gets "corrupted"

etc.

Same shit every game, every expansion.

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[–] Fitblue ago 

To be fair, the story elements you mentioned are fairly common in games, movies, and TV series.

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[–] HughMungus 0 points 3 points (+3|-0) ago 

Exactly, I can't even play WoW anymore because it's the exact same content while expecting different results.

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[–] zx1 0 points 1 point (+1|-0) ago 

Disagreed about Starcraft 2. For me, Starcraft 2 was a solid B to B+. Not as good as the original, it had its issues, but it was definitely enjoyable and worthwhile.

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[–] 6333823? 0 points 1 point (+1|-0) ago 

I liked StarCraft 2. I did find the writing awfully stilted and filled with clichés I'd expect in a StarCraft 2 fan fiction, but overall it was enjoyable.

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[–] gbiota1 0 points 3 points (+3|-0) ago 

Its hard to imagine the story elements of diablo 3 being any worse.

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[–] gaiben 0 points 3 points (+3|-0) ago 

Diablo 3, after all the expansion's add on late game content actually made it a pretty decent game. The story mode is still garbage, but whatever.

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[–] derram 0 points 3 points (+3|-0) ago 

https://archive.is/OtXbq :

Blizzard Senior VP Chris Metzen is retiring - Business Insider

'Chris Metzen, Senior VP of Story and Franchise Development at Blizzard Entertainment and the legendary co-creator of hit games including "Diablo," "Warcraft," and "StarCraft," is retiring at age 42. '

'In 1998, Roper was the lead designer of the smash-hit space strategy game "StarCraft."'

'Since 2002, Metzen served as creative director on many of Blizzard's games, and contributed writing and artwork to "World of Warcraft."'

'In 1996, Metzen co-created the universe of the smash-hit "Diablo" with ex-Blizzard designer Bill Roper. ', "Over the years, Metzen has also contributed art design and voice acting work to Blizzard's games."

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