[–] Donbuster 0 points 6 points 6 points (+6|-0) ago
All the survival games wherein you had no real goal other than to craft stuff, ya know, all the games that wanted to be minecraft after minecraft was already big. Only one that gained ANY traction was terraria, and only then because they had significantly unique ideas an mechanics, and they STILL ripped off minecraft for about their first year or two.
[–] TotallyNotAFed 0 points 4 points 4 points (+4|-0) ago
Star Wars: The Old Republic. They wanted to make a WoW theme-park MMO in space, which people thought would have been amazing when it started development, but that people didn't give a flying fuck about when it released because they were tired of WoW and MMOs in general.
[–] Contrabardus 0 points 4 points 4 points (+4|-0) ago (edited ago)
This is exactly what happened to Duke Nukem 4ever.
[–] DoubleHappyDog 0 points 1 point 1 point (+1|-0) ago
DJ Hero was released right on the tail-end of the plastic instrument fad if I'm not mistaken.
[–] Codewow ago
DayZ, still not released, but the zombie fad is fading.