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[–] forthe48 ago 

This is really cool. My first thought when I saw it was "does it have the kill screen?" So, I ctrl+f'd it, and found that there's currently no kill screen.. maybe someday :P.

"I don’t have a kill screen yet. Only about 90% of the ghost AI is implemented. I need to make ghosts that have been eaten jump to 100% speed when going back home, I also need to add Cruise Elroy logic. The bones are there for it, just need to find the time and I’d rather add some death animations, pauses between restart, and high score stuff first." - article on killscreen